How I turned my classroom into a ‘living video game’—and saw achievement soar
I'm thoroughly intrigued by this article from Joli Parker. Although I use several of the mentioned tools, this idea could tie the lessons and topics together. Incorporating actual video games, like Minecraft, with this theme might create constant engagement.
How to keep the attention of students is an ongoing topic of
conversation among educators. But as McGonigal points out, when they’re
interested in something, kids demonstrate a powerful ability to maintain
focus on even the most challenging tasks. Case in point: video games,
which are so challenging that players fail 80 percent of the time—and
yet are still motivated to persevere. If we can tap into even a fraction
of this energy and enthusiasm, I thought, then we can effect the kind
of educational transformation called for in the 21st century.
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